Video games can be highly engrossing, but can some people become addicted to gaming? The World Health Organization (WHO) says yes. Recently, the WHO officially recognized "gaming disorder"
Few years from now, students in schools all over the world will receive part of their education in virtual learning environments. Wearing VR-goggles the students will be able
A multi-disciplinary research team is bridging the gap between psychology and gamification that could significantly impact learning efforts in user experience design, healthcare, and government. The research, conducted
New research from University of Sydney has found home-based video-game exercises can reduce chronic low back pain in older people by 27 percent, which is comparable to benefits
A new study from LSU’s Pennington Biomedical Research Center showed for the first time that video games, in combination with fitness coaching and a step tracker, helped overweight
The perception of having Albert Einstein’s body may help unlock previously inaccessible mental resources, finds a new study. Following a virtual reality “Einstein” experience, participants were less likely
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